About Us

Modern & Retro Hardware Development

An independent studio in Iași

Bearded Giant Games was founded in 2016 by Bacioiu Constantin Ciprian in Iași, Romania. A game designer and programmer with 20 years of experience in the games industry, Ciprian leads a studio focused on gameplay, useful mechanics, and affordable games.

Our mission

We make games that put gameplay and mechanics first. We respect the player's intelligence and give you room to explore, experiment, and learn through play. Our aim is to create challenges that reward curiosity and careful thinking, without excessive handholding.

We target Windows, macOS, Linux, and Steam Deck, alongside other platforms and retro hardware, including 68K and PowerPC Macintoshes and Commodore machines. Whether a project runs on a modern PC or a classic computer, the focus stays on the experience of playing it.

Why “Budget Games for the soul”?

Keeping development costs under control lets us put gameplay first and keep our games affordable. A focused scope helps us spend time on the mechanics, systems, and details that make a game enjoyable to return to.

We work with other studios, freelancers, and specialist contractors to bring each project to life. We combine commissioned work with practical production tools: the Unity Asset Store, asset licensing sites, and outsourcing partners. Each project gets the skills and resources it needs within a sensible budget.

People we collaborate with

Services we provide

Game design consultancy

Support with core gameplay loops, mechanics, progression, and balance. We can help develop a concept into a clear design and a practical production plan.

Mobile game development

Game design and programming for mobile projects, from prototypes to playable releases, with attention to touch controls, performance, and the constraints of mobile hardware.

Unity porting, optimisation & QA

Port Unity games to WebGL, Linux, and macOS, improve performance, and test platform behaviour and compatibility. We help adapt controls and platform integration so the game feels at home on its target system.

For consultancy, development, or porting inquiries, contact the studio.

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From the game