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Night Cart Launch - Monday November 9th 2026

Night Cart set to launch on November 9th at 9 PM GMT+2 / 7 PM GMT / 11 AM PST / 2 PM EST.

Night Cart Launch - Monday November 9th 2026

A horse, a cart, and a road through the plague

The alchemist Saint Germain sought a way to live forever. A plague followed. With Nera at your side, you set out to trace his work across a landscape of villages, wooded roads, caves, and graveyards.

Your horse and cart carry you and your supplies between stops. Load up before a long trip, then step down when you spot a side road worth following. A cave off the main road might hold a way forward, or something you’ll wish you’d left alone.

What you’ll do in Night Cart

  • Travel by horse and cart. Carry spare weapons, ammunition, and supplies as you explore roughly nine square kilometers of Transylvanian countryside.
  • Fight with steel, black powder, and alchemy. Charge a sword strike, pick your moment to fire a blunderbuss, or reach for an elemental potion when the fight turns.
  • Follow the road or leave it. Explore estates, cemeteries, and caves, with optional bosses and discoveries tucked away from the main route.
  • See where your choices lead. Uncover multiple endings, then take another trip through Transylvania in New Game Plus.

From Bearded Giant Games

Night Cart has been my biggest indie project to date. I started working on the game in November 2025 and back then, it was supposed to be a cart driving game in the vein of Outrun/Lotus. The original Unity project name is actually Outrun-like. Around February I started expanding the possibilities and interactions. By March I had Nera as a follower and I never looked back.

Slowly, it started developing into the child of an Elder Scrolls X King's Field Like due to my personal preference and design ideals. The console commands carry Oblivion's DNA. If you're used to console commands in the TES series, you'll know to navigate Night Cart's console.

The game is big enough for me. There's plenty to explore and learn about. You can piece together what happened and what caused that little part of Transylvania to be as it is right now. The UI went through a lot of changes. I wanted to keep it simple and functional but players fought me tooth and nail for a bit of modernity and so I caved to it. Is it better? I don't know, but we'll find out at release.

I'll continue supporting the game for months to come, with fixes, improvements and new content, with and without Nera. If things go according to plan, you'll see her again in the future.

Release details

Field Details
Game Night Cart: The Immortal Plague
Developer Bearded Giant Games
Genre Gothic action RPG
Release November 9, 2026 at 9:00 p.m. EET (19:00 UTC, 2:00 p.m. ET, 11:00 a.m. PT)
Platforms Windows, macOS, and Linux via Steam & Itch.io
Price $9.99 USD
Demo Available on Steam and Itch.IO

Press and creators

About Bearded Giant Games

Bearded Giant Games is an independent game studio in Romania founded by Ciprian Bacioiu. Its previous releases include Ebony Spire: Heresy, Space Mercs, and SIDERAXIS [C64].

Bearded Giant Games

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